opftampa.blogg.se

How to make a pokemon game in rpg maker mv
How to make a pokemon game in rpg maker mv







The most recent version of the program – RPG Maker MZ – was released for PC and Mac last month. Kan Gao’s exquisite To The Moon and Future Cat’s sublime OneShot being prime examples. Some developers have also pushed the boundaries of the platform to make genuine classics. Let me know if I have to rally the troops dawg.The series has continued to grow in popularity by offering a comprehensive suite of tools that let users create 2D role-playing games that echo Pokémon, Final Fantasy, and Dragon Quest favourites of the past. So if anyone wants to do anything real I'm down to wait 6 months for realistic expectations as long as people are willing to let go of 10$ (which is realistic for such a community) and agree on something. The whole I'm going to put up a bunch of ideas and art that I won't use in anything I do is just a large fantasy and it just grinds my gears because it just turns into a huge circle jerk hug box fest.

how to make a pokemon game in rpg maker mv

The dude who's doing the Beast Masters plugin set I watched the youtube video and for some reason the channel doesn't have any videos, yet it does and the plugins aren't there or anywhere and we'll get them eventually which is kind of a burn so I asked him to just put them on display instead of waiting for another six months to see if he comes back to it before another version of RPG Maker comes out. I just know that if we put our money in a buck, as in pick a scripter/programmer and have that person do everything after we "agree" on everything then I'm down to toss in 10$ and only then. I mean I have kids and stuff but I'm not some old grandpa. I would prepare for a long haul as it sounds like it would take a fair amount of research and tweaking. This is where I would personally start if I were trying to achieve what you describe, but it's just a start, you'll have to find the available plugins, research their use and play around with your options to figure something like this out.

how to make a pokemon game in rpg maker mv

If you wanted this to be achieved in battle you would need a plugin that animates the enemy so you can achieve the shrinking effect and one to launch projectiles Yanfly's Battle Engine Core and Action Sequences 1-3 comes to mind. If you wanted to do this outside of battle You could use animations (you would need a way to detect if there is a "pokemon" in the target area(maybe a collision checker with script?), likely a script or plugin or both.Īnimation two 2.) Target shrinking and disappearing if hit(this is where checking target location would come into play. If I were to try this, I would start by looking at the available MV plugins in the Javascript boards section.









How to make a pokemon game in rpg maker mv